Reticle Shaders

v1.0.0
Asset CC BY 4.0 Live

A set of shaders that add missing options and newer options, such as adding UI3D to reticles.

These shaders add new options to the reticles.

This pack adds 4 new techsetdefs for reticles. These are:

sw4_3d_reticle_dynamic.techsetdef sw4_3d_reticle_dynamic_ui3d.techsetdef sw4_3d_reticle_dynamic_2color.techsetdef sw4_3d_reticle_dynamic_2color_ui3d.techsetdef

Options: Emissive_Amount: Self explanatory. Originally in BO2, but was removed for whatever reason in BO3 Use UV map instead of bounds: When enabled, the reticle will follow gun movement instead of staying centered in your screen or clipping through the reticle. Use Target Finder options: Again, self explanatory. This has only one specific use, and it is only available on the 2color_ui3d techsetdefs. Only use this if you actually plan on porting the Target Finder.

Latest release · 4 Oct 2026

Downloads 4
Stars 0
License CC BY 4.0
Updated 8 days ago
Category
Scripts
Game
Black Ops III
Published
4 Oct 2026
Views
79
gcp345 @gcp345

1 assets · 4 downloads

Related

You might also like

Matched on category, creator, and tags